Building an editor step by step

Here you can attach your files or example so others can use it, discussions needs to be done at the general board
Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 894Post Angel
Wed Aug 08, 2012 4:12 pm

numbering of lines and scroll synchronization is complete.
-August 9, some bugs fixed
Attachments
IdealEdit2d.zip
(1.31 MiB) Downloaded 674 times

cvirus
Posts: 88
Joined: Tue Jan 12, 2010 8:33 pm

Building an editor step by step

Post: # 895Post cvirus
Wed Aug 08, 2012 8:10 pm

Nice, you should write something for the community and newcommers.

Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 896Post Angel
Wed Aug 08, 2012 10:54 pm

Thank you. I will be working on this project for a long time.

Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 897Post Angel
Mon Aug 13, 2012 5:50 am

Compile and compile_Run bug fixed.
Attachments
IdealEdit2z.zip
(1.78 MiB) Downloaded 695 times

Aurelz
Posts: 15
Joined: Tue Apr 24, 2012 7:44 am

Building an editor step by step

Post: # 898Post Aurelz
Tue Aug 14, 2012 6:58 pm

Angel...
Really ,really looking fine & clean...
BUT
again in start there are two tabs `New` opened..
why is that ?
Simply remove one tab.
Another thing...
When new file is opened because of something
(i will gues parsing functions(subs) trough editor
simply stuck program on few seconds,right?
So i will suggest you ..
1.put code in control
2.add numbers
3.parse code & add function in listbox.
I hope that on this way there will be no unnececery waiting.
Ok i am clear with that speed is important factor here
but i think that might help in this case...

Good luck..  :)
Aurel

Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 899Post Angel
Wed Aug 15, 2012 12:27 am

Thanks, Aurel, for your important suggestions and help. Indeed you are right.
In the future I will realize the necessary improvements. But now I`m only interested in things work, and this is very difficult. Below will be improved
Congratulations for your programming language!!

Aurelz
Posts: 15
Joined: Tue Apr 24, 2012 7:44 am

Building an editor step by step

Post: # 900Post Aurelz
Thu Aug 16, 2012 10:03 am

I would like to ask you...
Do i can publish your editor on my site ?

Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 901Post Angel
Thu Aug 16, 2012 11:24 am

Yes, you can publish or post IdealEdit online, mentioning my name Angel Berbel. No problem for me, is a good idea. But if you include parts of FNX (fnxCompiler, keywordlist ...) you should ask Marco, to avoid potential legal problems...

Aurelz
Posts: 15
Joined: Tue Apr 24, 2012 7:44 am

Building an editor step by step

Post: # 902Post Aurelz
Thu Aug 16, 2012 5:07 pm

No..no..
of course just editor - nothing else.

Angel
Posts: 87
Joined: Sat Nov 19, 2011 9:34 am

Building an editor step by step

Post: # 903Post Angel
Fri Aug 17, 2012 9:46 am

OK, for me it`s perfect.

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